Post by Princess Ren on Jul 27, 2014 9:51:28 GMT -5
Freedom
The Zone should be shared by all.
Chapter House Yanov
A brief summary of Freedom's history:
Chapter House Yanov
A brief summary of Freedom's history:
Freedom was founded by a group of free stalkers aiming to research the Zone and make its fruit, artifacts and anomalies (in the words of Chekhov a ready-made outdoor lab), available to the general public. The core principle, liberty for all its members, has led its opponents to view it as a volatile mix of anarchists and rogues.
Freedom's ideals:
Freedom (Свобода) are anarchists and daredevils who declare themselves to be fighting for free access to the Zone and consequently find themselves in constant conflict with army units, military stalkers, and Duty. Freedom is a clan of stalkers who fight for free access to the Zone, and their views are somewhat communistic, believing in collective ownership of the zone and seeing it both as a scientific marvel and as a free life inside the zones borders.
Freedom's Command Structure:
Freedom has a decentralized command structure. While they are well organized and follow designated commanders in combat, outside of it Freedomers simply do whatever they feel like doing (or whatever they're good at).
Freedom under Loki:
He's an oddity for Freedom leaders. Unlike Lukash he is not nearly as protective of the Zone - he doesn't mind in the least sharing the same roof as monster hunters such as Trapper (although killing Bloodsuckers and Chimeras is undeniably needed), and unlike Chekhov he runs a relatively tight ship - there is no mention of drugs or other illegal substances being used by the Freedom chapter in the area. In fact, Loki's chapter runs more like Clear Sky, encouraging further study of the Zone, while being simultaneously protective of it.
Freedom Ranking System:
Rookie
Rare, much like their Duty counterparts, Freedom rookies appear as mere accessories to Experienced squads. They often carry either an L85A2 or a Mossberg 88. Like most Freedomers they carry detectors - in this case, Echo detectors. They wear Wind of Freedom Suits, with no head protection.
Experienced
The bulk of Freedom's manpower, often moving in squads of at least 4, or platoons of 8, with one or two Veterans leading them. They typically make use of the L85 and LR 300 as standard weaponry, though some may carry Mossberg 88s. Like Rookies, they carry Wind of Freedom Suits, and unlike their Duty counterparts tend to forgo head protection of any kind, though some may wear respirators.
Veteran
Wearing the Berill-5 variant of the Guardian of Freedom suit, Veterans lead Experienced squads, or may eventually appear in their own squads as the faction war progresses. They use much of the same weaponry as Experienced Freedomers, which puts them at a clear disadvantage to their Duty counterparts, who have significantly more protection and firepower. Some may carry a SiG SG-550, which gives them a slight boost in firepower.
Expert
The strength of Freedom, Experts appear either as the leaders of Veteran squads, or in Experienced platoons. They make use of the entire range of Freedom weaponry, excluding the L85. Most Exoskeletons make use of the powerful and valued G36, while Guardian-armored Freedomers will make use of SiGs and G36s.